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The concept of "good enough" is at the heart of all mediocrity. It can be a creeping influence in the workplace as well. Software programs are released with known defects, food products are shipped with acceptable amounts of "foreign matter", toys are manufactured with an eye on profit over safety. The consequences of poor quality or lax safety which may be deemed "statistically insignificance" are only insignificant to those unaffected by them. This program explores the 0.1% result, if 99.9% is "good enough".
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